Index: trunk/psLib/src/imageops/psImageGeomManip.h
===================================================================
--- trunk/psLib/src/imageops/psImageGeomManip.h	(revision 12741)
+++ trunk/psLib/src/imageops/psImageGeomManip.h	(revision 12745)
@@ -6,6 +6,6 @@
  * @author Robert DeSonia, MHPCC
  *
- * @version $Revision: 1.20 $ $Name: not supported by cvs2svn $
- * @date $Date: 2007-04-04 22:42:02 $
+ * @version $Revision: 1.21 $ $Name: not supported by cvs2svn $
+ * @date $Date: 2007-04-05 00:17:29 $
  * Copyright 2004-2005 Maui High Performance Computing Center, University of Hawaii
  */
@@ -98,38 +98,4 @@
 );
 
-/** Shift image by an arbitrary number of pixels (dx,dy) in either direction.
- *
- *  If the shift values are fractional, the output pixel values should
- *  interpolate between the input pixel values. The output image has the same
- *  dimensions as the input image. Pixels which fall off the edge of the
- *  output image are lost. Newly exposed pixels are set to the value given by
- *  exposed. This function must be defined for the following types: psU8,
- *  psU16, psS8, psS16, psF32, psF64.
- *
- *  This implementation uses a NxN kernel generated based on the interpolation method
- *  the image is first shifted by a fractional amount with the kernel, then
- *  shifted in place by an integer amount.
- *
- *  XXX the integer shift portion is not implemented
- *  XXX the exposed pixels are not properly replaced
- *  XXX the algorithm can properly handle a mask, but the API does not include
- *  it (and it is not implemented)
- *
- *  @return psImage*     the shifted image result.
- */
-psImage* psImageShiftKernel(
-    psImage* out,                      ///< an psImage to recycle.  If NULL, a new image is created
-    const psImage* input,              ///< input image
-    float dx,                          ///< the shift in x direction.
-    float dy,                          ///< the shift in y direction.
-    psImageInterpolateMode mode        ///< the interpolation mode to use
-);
-
-// XXX should this be global private or local static?
-psImage *p_psImageShiftKernel_F32(
-    psImage *out,
-    const psImage *input,
-    const psImage *kernel);
-
 /** Roll image by an integer number of pixels in either direction.
  *
