Index: trunk/psLib/src/collections/psVector.h
===================================================================
--- trunk/psLib/src/collections/psVector.h	(revision 1406)
+++ trunk/psLib/src/collections/psVector.h	(revision 1407)
@@ -1,2 +1,3 @@
+
 /** @file  psVector.h
  *
@@ -11,6 +12,6 @@
  *  @author Ross Harman, MHPCC
  *
- *  @version $Revision: 1.15 $ $Name: not supported by cvs2svn $
- *  @date $Date: 2004-08-06 22:34:05 $
+ *  @version $Revision: 1.16 $ $Name: not supported by cvs2svn $
+ *  @date $Date: 2004-08-07 00:06:06 $
  *
  *  Copyright 2004 Maui High Performance Computing Center, University of Hawaii
@@ -18,7 +19,7 @@
 
 #ifndef PS_VECTOR_H
-#define PS_VECTOR_H
+#    define PS_VECTOR_H
 
-#include "psType.h"
+#    include "psType.h"
 
 /// @addtogroup Vector
@@ -32,28 +33,30 @@
 typedef struct
 {
-    psType type;                        ///< Type of data.
-    unsigned int nalloc;                ///< Total number of elements available.
-    unsigned int n;                     ///< Number of elements in use.
+    psType type;                // /< Type of data.
+    unsigned int nalloc;        // /< Total number of elements available.
+    unsigned int n;             // /< Number of elements in use.
 
     union {
-        psU8    *U8;                    ///< Unsigned 8-bit integer data.
-        psU16   *U16;                   ///< Unsigned 16-bit integer data.
-        psU32   *U32;                   ///< Unsigned 32-bit integer data.
-        psU64   *U64;                   ///< Unsigned 64-bit integer data.
-        psS8    *S8;                    ///< Signed 8-bit integer data.
-        psS16   *S16;                   ///< Signed 16-bit integer data.
-        psS32   *S32;                   ///< Signed 32-bit integer data.
-        psS64   *S64;                   ///< Signed 64-bit integer data.
-        psF32   *F32;                   ///< Single-precision float data.
-        psF64   *F64;                   ///< Double-precision float data.
-        psC32   *C32;                   ///< Single-precision complex data.
-        psC64   *C64;                   ///< Double-precision complex data.
-        psPTR    V;                     ///< Pointer to data.
-    } data;                             ///< Union for data types.
+        psU8 *U8;               // /< Unsigned 8-bit integer data.
+        psU16 *U16;             // /< Unsigned 16-bit integer data.
+        psU32 *U32;             // /< Unsigned 32-bit integer data.
+        psU64 *U64;             // /< Unsigned 64-bit integer data.
+        psS8 *S8;               // /< Signed 8-bit integer data.
+        psS16 *S16;             // /< Signed 16-bit integer data.
+        psS32 *S32;             // /< Signed 32-bit integer data.
+        psS64 *S64;             // /< Signed 64-bit integer data.
+        psF32 *F32;             // /< Single-precision float data.
+        psF64 *F64;             // /< Double-precision float data.
+        psC32 *C32;             // /< Single-precision complex data.
+        psC64 *C64;             // /< Double-precision complex data.
+        psPTR V;                // /< Pointer to data.
+    } data;                     // /< Union for data types.
 }
 psVector;
 
 /*****************************************************************************/
+
 /* FUNCTION PROTOTYPES                                                       */
+
 /*****************************************************************************/
 
@@ -65,8 +68,7 @@
  *
  */
-psVector *psVectorAlloc(
-    unsigned int nalloc,                ///< Total number of elements to make available.
-    psElemType dataType                 ///< Type of data to be held by vector.
-);
+psVector *psVectorAlloc(unsigned int nalloc,    // /< Total number of elements to make available.
+                        psElemType dataType     // /< Type of data to be held by vector.
+                       );
 
 /** Reallocate a vector.
@@ -78,8 +80,7 @@
  *
  */
-psVector *psVectorRealloc(
-    unsigned int nalloc,                ///< Total number of elements to make available.
-    psVector *restrict psVec            ///< Vector to reallocate.
-);
+psVector *psVectorRealloc(unsigned int nalloc,  // /< Total number of elements to make available.
+                          psVector * restrict psVec     // /< Vector to reallocate.
+                         );
 
 /** Recycle a vector.
@@ -91,11 +92,10 @@
  *
  */
-psVector *psVectorRecycle(
-    psVector *restrict psVec,
-    ///< Vector to recycle.  If NULL, a new vector is created.  No effort taken to preserve the values.
-
-    unsigned int nalloc,                ///< Total number of elements to make available.
-    psElemType type                     ///< the datatype of the returned vector
-);
+psVector *psVectorRecycle(psVector * restrict psVec,
+                          // /< Vector to recycle.  If NULL, a new vector is created.  No effort taken to
+                          // preserve the values.
+                          unsigned int nalloc,  // /< Total number of elements to make available.
+                          psElemType type       // /< the datatype of the returned vector
+                         );
 
 /** Sort an array of floats.
@@ -107,8 +107,8 @@
  */
 
-psVector *psVectorSort(
-    psVector *restrict outVector,  ///< the output vector to recycle, or NULL if new vector desired.
-    const psVector *restrict inVector ///< the vector to sort.
-);
+psVector *psVectorSort(psVector * restrict outVector,   // /< the output vector to recycle, or NULL if new
+                       // vector desired.
+                       const psVector * restrict inVector       // /< the vector to sort.
+                      );
 
 /** Creates an array of indices based on sort odred of float array.
@@ -120,9 +120,5 @@
  */
 
-psVector *psVectorSortIndex(
-    psVector *restrict outVector,
-    const psVector *restrict inVector
-);
-
+psVector *psVectorSortIndex(psVector * restrict outVector, const psVector * restrict inVector);
 
 /// @}
