Index: trunk/psLib/src/astronomy/psPhotometry.h
===================================================================
--- trunk/psLib/src/astronomy/psPhotometry.h	(revision 1407)
+++ trunk/psLib/src/astronomy/psPhotometry.h	(revision 1426)
@@ -10,6 +10,6 @@
 *  @author George Gusciora, MHPCC
 *
-*  @version $Revision: 1.5 $ $Name: not supported by cvs2svn $
-*  @date $Date: 2004-08-07 00:06:06 $
+*  @version $Revision: 1.6 $ $Name: not supported by cvs2svn $
+*  @date $Date: 2004-08-09 22:44:25 $
 *
 *  Copyright 2004 Maui High Performance Computing Center, University of Hawaii
@@ -43,9 +43,9 @@
 typedef struct
 {
-    const int ID;               // /< ID number for this photometric system
-    const char *name;           // /< Name of photometric system
-    const char *camera;         // /< Camera for photometric system
-    const char *filter;         // /< Filter used for photometric system
-    const char *detector;       // /< Detector used for photometric system
+    const int ID;               ///< ID number for this photometric system
+    const char *name;           ///< Name of photometric system
+    const char *camera;         ///< Camera for photometric system
+    const char *filter;         ///< Filter used for photometric system
+    const char *detector;       ///< Detector used for photometric system
 }
 psPhotSystem;
@@ -59,13 +59,13 @@
 typedef struct
 {
-    psPhotSystem src;           // /< Source photometric system
-    psPhotSystem dst;           // /< Destination photometric system
-    psPhotSystem pP;            // /< Primary color reference
-    psPhotSystem pM;            // /< Primary color reference
-    psPhotSystem sP;            // /< Secondary color reference
-    psPhotSystem sM;            // /< Secondary color reference
-    float pA;                   // /< Color offset for references
-    float sA;                   // /< Color offset for references
-    psPolynomial3D transform;   // /< Transformation from source to destination
+    psPhotSystem src;           ///< Source photometric system
+    psPhotSystem dst;           ///< Destination photometric system
+    psPhotSystem pP;            ///< Primary color reference
+    psPhotSystem pM;            ///< Primary color reference
+    psPhotSystem sP;            ///< Secondary color reference
+    psPhotSystem sM;            ///< Secondary color reference
+    float pA;                   ///< Color offset for references
+    float sA;                   ///< Color offset for references
+    psPolynomial3D transform;   ///< Transformation from source to destination
 }
 psPhotTransform;
