Index: trunk/psLib/src/collections/psVector.h
===================================================================
--- trunk/psLib/src/collections/psVector.h	(revision 1426)
+++ trunk/psLib/src/collections/psVector.h	(revision 1440)
@@ -12,6 +12,6 @@
  *  @author Ross Harman, MHPCC
  *
- *  @version $Revision: 1.17 $ $Name: not supported by cvs2svn $
- *  @date $Date: 2004-08-09 22:44:25 $
+ *  @version $Revision: 1.18 $ $Name: not supported by cvs2svn $
+ *  @date $Date: 2004-08-09 23:34:57 $
  *
  *  Copyright 2004 Maui High Performance Computing Center, University of Hawaii
@@ -38,16 +38,16 @@
 
     union {
-        psU8 *U8;               ///< Unsigned 8-bit integer data.
-        psU16 *U16;             ///< Unsigned 16-bit integer data.
-        psU32 *U32;             ///< Unsigned 32-bit integer data.
-        psU64 *U64;             ///< Unsigned 64-bit integer data.
-        psS8 *S8;               ///< Signed 8-bit integer data.
-        psS16 *S16;             ///< Signed 16-bit integer data.
-        psS32 *S32;             ///< Signed 32-bit integer data.
-        psS64 *S64;             ///< Signed 64-bit integer data.
-        psF32 *F32;             ///< Single-precision float data.
-        psF64 *F64;             ///< Double-precision float data.
-        psC32 *C32;             ///< Single-precision complex data.
-        psC64 *C64;             ///< Double-precision complex data.
+        psU8* U8;               ///< Unsigned 8-bit integer data.
+        psU16* U16;             ///< Unsigned 16-bit integer data.
+        psU32* U32;             ///< Unsigned 32-bit integer data.
+        psU64* U64;             ///< Unsigned 64-bit integer data.
+        psS8* S8;               ///< Signed 8-bit integer data.
+        psS16* S16;             ///< Signed 16-bit integer data.
+        psS32* S32;             ///< Signed 32-bit integer data.
+        psS64* S64;             ///< Signed 64-bit integer data.
+        psF32* F32;             ///< Single-precision float data.
+        psF64* F64;             ///< Double-precision float data.
+        psC32* C32;             ///< Single-precision complex data.
+        psC64* C64;             ///< Double-precision complex data.
         psPTR V;                ///< Pointer to data.
     } data;                     ///< Union for data types.
@@ -65,8 +65,8 @@
  * Uses psLib memory allocation functions to create a vector collection of data as defined by the psType type.
  *
- * @return psVector*: Pointer to psVector.
+ * @return psVector* : Pointer to psVector.
  *
  */
-psVector *psVectorAlloc(unsigned int nalloc,    ///< Total number of elements to make available.
+psVector* psVectorAlloc(unsigned int nalloc,    ///< Total number of elements to make available.
                         psElemType dataType     ///< Type of data to be held by vector.
                        );
@@ -77,9 +77,9 @@
  * according to the psType type member contained within the vector.
  *
- * @return psVector*: Pointer to psVector.
+ * @return psVector* : Pointer to psVector.
  *
  */
-psVector *psVectorRealloc(unsigned int nalloc,  ///< Total number of elements to make available.
-                          psVector * restrict psVec     ///< Vector to reallocate.
+psVector* psVectorRealloc(unsigned int nalloc,  ///< Total number of elements to make available.
+                          psVector* restrict psVec     ///< Vector to reallocate.
                          );
 
@@ -89,8 +89,8 @@
  * according to the psElemType type parameter.
  *
- * @return psVector*: Pointer to psVector.
+ * @return psVector* : Pointer to psVector.
  *
  */
-psVector *psVectorRecycle(psVector * restrict psVec,
+psVector* psVectorRecycle(psVector* restrict psVec,
                           ///< Vector to recycle.  If NULL, a new vector is created.  No effort taken to
                           // preserve the values.
@@ -104,10 +104,10 @@
  *  all non-complex data types.
  *
- *  @return  psFloatArray*: Pointer to sorted psFloatArray.
+ *  @return  psFloatArray* : Pointer to sorted psFloatArray.
  */
 
-psVector *psVectorSort(psVector * restrict outVector,   ///< the output vector to recycle, or NULL if new
+psVector* psVectorSort(psVector* restrict outVector,   ///< the output vector to recycle, or NULL if new
                        // vector desired.
-                       const psVector * restrict inVector       ///< the vector to sort.
+                       const psVector* restrict inVector       ///< the vector to sort.
                       );
 
@@ -117,8 +117,8 @@
  *  sorted float values based on pre-sort index positions.  
  *
- *  @return  psIntArray*: Pointer to psIntArray of sorted indices.
+ *  @return  psIntArray* : Pointer to psIntArray of sorted indices.
  */
 
-psVector *psVectorSortIndex(psVector * restrict outVector, const psVector * restrict inVector);
+psVector* psVectorSortIndex(psVector* restrict outVector, const psVector* restrict inVector);
 
 /// @}
