Index: trunk/archive/pslib/include/psBitMask.h
===================================================================
--- trunk/archive/pslib/include/psBitMask.h	(revision 149)
+++ trunk/archive/pslib/include/psBitMask.h	(revision 153)
@@ -2,34 +2,33 @@
 #define PS_BIT_MASK_H
 
-/* Type for a big bitmask */
-/* Set to long int for now */
+/** Type for a big bitmask.  Set to long int for now. */
 typedef long int psBitMask;
 
 
-/* Set a bit mask */
+/** Set a bit mask */
 psBitMask *
-psSetBitMask(psBitMask *outMask,	// Output bit mask or NULL
-	     const psBitMask *myMask,	// Input bit mask
-	     int bit			// Bit to set
+psSetBitMask(psBitMask *outMask,	//!< Output bit mask or NULL
+	     const psBitMask *myMask,	//!< Input bit mask
+	     int bit			//!< Bit to set
     );
 
-/* Check a bit mask.  Returns true or false */
+/** Check a bit mask.  Returns true or false */
 int
-psCheckBitMask(const psBitMask *checkMask, // Bit mask to check
-	       int bit			// Bit to check
+psCheckBitMask(const psBitMask *checkMask, //!< Bit mask to check
+	       int bit			//!< Bit to check
     );
 
-/* OR two bit masks */
+/** OR two bit masks */
 psBitMask *
-psOrBitMasks(psBitMask *outMask,	// Output bit mask or NULL
-	     const psBitMask *restrict inMask1,	// Input bit mask 1
-	     const psBitMask *restrict inMask2 // Input bit mask 2
+psOrBitMasks(psBitMask *outMask,	//!< Output bit mask or NULL
+	     const psBitMask *restrict inMask1,	//!< Input bit mask 1
+	     const psBitMask *restrict inMask2 //!< Input bit mask 2
     );
 
-/* AND two bit masks */
+/** AND two bit masks */
 psBitMask *
-psAndBitMasks(psBitMask *outMask,	// Output bit mask or NULL
-	     const psBitMask *restrict inMask1,	// Input bit mask 1
-	     const psBitMask *restrict inMask2 // Input bit mask 2
+psAndBitMasks(psBitMask *outMask,	//!< Output bit mask or NULL
+	     const psBitMask *restrict inMask1,	//!< Input bit mask 1
+	     const psBitMask *restrict inMask2 //!< Input bit mask 2
     );
 
