# include "Ximage.h"

void
StatusBox (graphic, layout)
Graphic        graphic[];
Layout         layout[];
{

  double  x, y, z;

  if (MOVE_POINTER) {
    x = 0.5*layout[0].matrix.Naxis[0];
    y = 0.5*layout[0].matrix.Naxis[1];
    z = -1;
    layout[0].x = x;
    layout[0].y = y;
    layout[0].z = z;
  }
  else {
    x = layout[0].x;
    y = layout[0].y;
    z = layout[0].z;
  }
  
  UpdateStatusBox (graphic, layout, x, y, z, 1);
  
}
