Index: trunk/psLib/src/astronomy/psCoord.h
===================================================================
--- trunk/psLib/src/astronomy/psCoord.h	(revision 2650)
+++ trunk/psLib/src/astronomy/psCoord.h	(revision 2664)
@@ -1,7 +1,7 @@
-a/** @file  psCoord.h
+/** @file  psCoord.h
 *
 *  @brief Contains basic coordinate transformation definitions and operations
 *
-*  This file defines the basic types for astronomical coordinate 
+*  This file defines the basic types for astronomical coordinate
 *  transformation
 *
@@ -10,6 +10,6 @@
 *  @author GLG, MHPCC
 *
-*  @version $Revision: 1.22 $ $Name: not supported by cvs2svn $
-*  @date $Date: 2004-12-07 22:28:28 $
+*  @version $Revision: 1.23 $ $Name: not supported by cvs2svn $
+*  @date $Date: 2004-12-08 18:23:54 $
 *
 *  Copyright 2004 Maui High Performance Computing Center, University of Hawaii
@@ -32,6 +32,6 @@
  *
  *  Both detector and sky positions will be used extensively in the IPP. One
- *  coordinate system to be used is linear coordinates which conform to 
- *  Euclidean geometry. 
+ *  coordinate system to be used is linear coordinates which conform to
+ *  Euclidean geometry.
  *
  */
@@ -47,6 +47,6 @@
 /** Angular Coordinate System
  *
- *  Both detector and sky positions will be used extensively in the IPP. One 
- *  coordinate system to be used is angular coordinates for which additional 
+ *  Both detector and sky positions will be used extensively in the IPP. One
+ *  coordinate system to be used is angular coordinates for which additional
  *  care must often be taken in comparison to a euclidiean coordinate system.
  *
@@ -63,8 +63,8 @@
 /** 2D Polynomial Transform
  *
- *  A transform between coordinate systems that consists simply of two 2D 
- *  polynomials to transform both components - the output coordinates depend 
+ *  A transform between coordinate systems that consists simply of two 2D
+ *  polynomials to transform both components - the output coordinates depend
  *  only on the input coordinates and no other quantities of objects at those
- *  coordinates. 
+ *  coordinates.
  *
  */
@@ -79,8 +79,8 @@
  *
  *  A transform between coordinate systems that consists of two 4D polynomials
- *  in which the output coordinates are also specified to be a function of the 
- *  magnitude and color of the object with the given coordinates. This type of 
- *  coordinate transformation is necessary to represent the (color-dependent) 
- *  optical distortions caused by the atmosphere and camera optics, and the 
+ *  in which the output coordinates are also specified to be a function of the
+ *  magnitude and color of the object with the given coordinates. This type of
+ *  coordinate transformation is necessary to represent the (color-dependent)
+ *  optical distortions caused by the atmosphere and camera optics, and the
  *  possibly effects of charge transfer inefficiency.
  *
@@ -97,10 +97,10 @@
 /** Spherical Transform Definition
  *
- *  We need to be able to convert between ICRS, Galactic and Ecliptic 
- *  coordinates, and potentially between arbitrary spherical coordinate 
- *  systems. All of these basic spherical transformations represent rotations 
- *  of the spherical coordinate reference. We specify a general 
- *  transformation function which takes a structure, psSphereTransform, 
- *  defining the transformation between two spherical coordinate systems 
+ *  We need to be able to convert between ICRS, Galactic and Ecliptic
+ *  coordinates, and potentially between arbitrary spherical coordinate
+ *  systems. All of these basic spherical transformations represent rotations
+ *  of the spherical coordinate reference. We specify a general
+ *  transformation function which takes a structure, psSphereTransform,
+ *  defining the transformation between two spherical coordinate systems
  *
  */
@@ -115,5 +115,5 @@
 
 /** Projection type for projection/deprojection
- * 
+ *
  *  @see psProject, psDeproject
  *
@@ -131,5 +131,5 @@
 
 /** Parameter set for projection/deprojection
- * 
+ *
  *  @see psProject, psDeproject
  *
@@ -283,9 +283,9 @@
 /** Determines the offset (RA,Dec) on the sky between two positions.
  *
- *  Both an offset mode and an offset unit may be defined. The mode may be 
- *  either PS_SPHERICAL, in which case the specified offset corresponds to an 
- *  offset in angles, or it may be PS_LINEAR, in which case the offset 
- *  corresponds to a linear offset in a local projection. The offset unit may 
- *  be in one of PS_ARCSEC, PS_ARCMIN, PS_DEGREE, and PS_RADIAN, which 
+ *  Both an offset mode and an offset unit may be defined. The mode may be
+ *  either PS_SPHERICAL, in which case the specified offset corresponds to an
+ *  offset in angles, or it may be PS_LINEAR, in which case the offset
+ *  corresponds to a linear offset in a local projection. The offset unit may
+ *  be in one of PS_ARCSEC, PS_ARCMIN, PS_DEGREE, and PS_RADIAN, which
  *  specifies the units of the offset only.
  *
@@ -301,9 +301,9 @@
 /** Applies the given offset to a coordinate.
  *
- *  Both an offset mode and an offset unit may be defined. The mode may be 
- *  either PS_SPHERICAL, in which case the specified offset corresponds to an 
- *  offset in angles, or it may be PS_LINEAR, in which case the offset 
- *  corresponds to a linear offset in a local projection. The offset unit may 
- *  be in one of PS_ARCSEC, PS_ARCMIN, PS_DEGREE, and PS_RADIAN, which 
+ *  Both an offset mode and an offset unit may be defined. The mode may be
+ *  either PS_SPHERICAL, in which case the specified offset corresponds to an
+ *  offset in angles, or it may be PS_LINEAR, in which case the offset
+ *  corresponds to a linear offset in a local projection. The offset unit may
+ *  be in one of PS_ARCSEC, PS_ARCMIN, PS_DEGREE, and PS_RADIAN, which
  *  specifies the units of the offset only.
  *
