Index: trunk/psLib/src/astronomy/psPhotometry.h
===================================================================
--- trunk/psLib/src/astronomy/psPhotometry.h	(revision 2204)
+++ trunk/psLib/src/astronomy/psPhotometry.h	(revision 3114)
@@ -10,6 +10,6 @@
 *  @author George Gusciora, MHPCC
 *
-*  @version $Revision: 1.8 $ $Name: not supported by cvs2svn $
-*  @date $Date: 2004-10-27 00:57:30 $
+*  @version $Revision: 1.9 $ $Name: not supported by cvs2svn $
+*  @date $Date: 2005-02-03 00:45:06 $
 *
 *  Copyright 2004 Maui High Performance Computing Center, University of Hawaii
@@ -43,9 +43,9 @@
 typedef struct
 {
-    const psS32 ID;               ///< ID number for this photometric system
-    const char *name;           ///< Name of photometric system
-    const char *camera;         ///< Camera for photometric system
-    const char *filter;         ///< Filter used for photometric system
-    const char *detector;       ///< Detector used for photometric system
+    const psS32 ID;                    ///< ID number for this photometric system
+    const char *name;                  ///< Name of photometric system
+    const char *camera;                ///< Camera for photometric system
+    const char *filter;                ///< Filter used for photometric system
+    const char *detector;              ///< Detector used for photometric system
 }
 psPhotSystem;
@@ -59,13 +59,13 @@
 typedef struct
 {
-    psPhotSystem src;           ///< Source photometric system
-    psPhotSystem dst;           ///< Destination photometric system
-    psPhotSystem pP;            ///< Primary color reference
-    psPhotSystem pM;            ///< Primary color reference
-    psPhotSystem sP;            ///< Secondary color reference
-    psPhotSystem sM;            ///< Secondary color reference
-    float pA;                   ///< Color offset for references
-    float sA;                   ///< Color offset for references
-    psPolynomial3D transform;   ///< Transformation from source to destination
+    const psPhotSystem src;            ///< Source photometric system
+    const psPhotSystem dst;            ///< Destination photometric system
+    const psPhotSystem pP;             ///< Primary color reference
+    const psPhotSystem pM;             ///< Primary color reference
+    const psPhotSystem sP;             ///< Secondary color reference
+    const psPhotSystem sM;             ///< Secondary color reference
+    float pA;                          ///< Color offset for references
+    float sA;                          ///< Color offset for references
+    psPolynomial3D transform;          ///< Transformation from source to destination
 }
 psPhotTransform;
