Index: trunk/psLib/src/math/psMinimize.c
===================================================================
--- trunk/psLib/src/math/psMinimize.c	(revision 3097)
+++ trunk/psLib/src/math/psMinimize.c	(revision 3115)
@@ -9,6 +9,6 @@
  *  @author GLG, MHPCC
  *
- *  @version $Revision: 1.103 $ $Name: not supported by cvs2svn $
- *  @date $Date: 2005-01-26 20:47:41 $
+ *  @version $Revision: 1.104 $ $Name: not supported by cvs2svn $
+ *  @date $Date: 2005-02-03 00:54:10 $
  *
  *  Copyright 2004 Maui High Performance Computing Center, University of Hawaii
@@ -96,6 +96,6 @@
 XXX: do an F64 version?
  *****************************************************************************/
-psF32 *CalculateSecondDerivs(const psVector* restrict x,        ///< Ordinates (or NULL to just use the indices)
-                             const psVector* restrict y)        ///< Coordinates
+psF32 *CalculateSecondDerivs(const psVector* x,        ///< Ordinates (or NULL to just use the indices)
+                             const psVector* y)        ///< Coordinates
 {
     psTrace(".psLib.dataManip.CalculateSecondDerivs", 4,
@@ -167,6 +167,6 @@
 /*
 psF32 p_psNRSpline1DEval(psSpline1D *spline,
-                         const psVector* restrict x,
-                         const psVector* restrict y,
+                         const psVector* x,
+                         const psVector* y,
                          psF32 X)
 {
@@ -250,8 +250,8 @@
 XXX: Assumes mySpline->knots is psF32.  Must add psU32 and psF64.
  *****************************************************************************/
-psSpline1D *psVectorFitSpline1D(psSpline1D *mySpline,              ///< The spline which will be generated.
-                                const psVector* restrict x,        ///< Ordinates (or NULL to just use the indices)
-                                const psVector* restrict y,        ///< Coordinates
-                                const psVector* restrict yErr)     ///< Errors in coordinates, or NULL
+psSpline1D *psVectorFitSpline1D(psSpline1D *mySpline,     ///< The spline which will be generated.
+                                const psVector* x,        ///< Ordinates (or NULL to just use the indices)
+                                const psVector* y,        ///< Coordinates
+                                const psVector* yErr)     ///< Errors in coordinates, or NULL
 {
     PS_VECTOR_CHECK_NULL(y, NULL);
@@ -833,7 +833,7 @@
 *****************************************************************************/
 psPolynomial1D *VectorFitPolynomial1DCheby(psPolynomial1D* myPoly,
-        const psVector* restrict x,
-        const psVector* restrict y,
-        const psVector* restrict yErr)
+        const psVector* x,
+        const psVector* y,
+        const psVector* yErr)
 {
     psS32 j;
@@ -911,7 +911,7 @@
  *****************************************************************************/
 psPolynomial1D* VectorFitPolynomial1DOrd(psPolynomial1D* myPoly,
-        const psVector* restrict x,
-        const psVector* restrict y,
-        const psVector* restrict yErr)
+        const psVector* x,
+        const psVector* y,
+        const psVector* yErr)
 {
     psS32 polyOrder = myPoly->n;
@@ -1018,7 +1018,7 @@
  *****************************************************************************/
 psPolynomial1D* psVectorFitPolynomial1D(psPolynomial1D* myPoly,
-                                        const psVector* restrict x,
-                                        const psVector* restrict y,
-                                        const psVector* restrict yErr)
+                                        const psVector* x,
+                                        const psVector* y,
+                                        const psVector* yErr)
 {
     PS_POLY_CHECK_NULL(myPoly, NULL);
