Index: trunk/archive/pslib/include/psMatrix.h
===================================================================
--- trunk/archive/pslib/include/psMatrix.h	(revision 340)
+++ trunk/archive/pslib/include/psMatrix.h	(revision 344)
@@ -17,25 +17,25 @@
 /** Invert matrix.  Not using restrict, to allow inversion to be done in-place */
 psImage *
-psMatrixInvert(psImage *out,		//!< Matrix to return, or NULL
-	       const psImage *myMatrix, //!< Matrix to be inverted
-	       float *restrict determinant //!< Determinant to return, or NULL
+psMatrixInvert(psImage *out,		///< Matrix to return, or NULL
+	       const psImage *myMatrix, ///< Matrix to be inverted
+	       float *restrict determinant ///< Determinant to return, or NULL
     );
 
 /** Matrix determinant */
 float
-psMatrixDeterminant(const psImage *restrict myMatrix //!< Matrix to get determinant for
+psMatrixDeterminant(const psImage *restrict myMatrix ///< Matrix to get determinant for
 		    );
 
 /** Matrix operation: addition, subtraction, multiplication */
 psImage *
-psMatrixOp(psImage *out,		//!< Matrix to return, or NULL
-	   const psImage *matrix1,	//!< Matrix 1
-	   const psImage *matrix2	//!< Matrix 2
+psMatrixOp(psImage *out,		///< Matrix to return, or NULL
+	   const psImage *matrix1,	///< Matrix 1
+	   const psImage *matrix2	///< Matrix 2
     );
 
 /** Transpose Matrix */
 psImage *
-psMatrixTranspose(psImage *out,		//!< Matrix to return, or NULL
-		  const psImage *myMatrix //!< Matrix to transpose
+psMatrixTranspose(psImage *out,		///< Matrix to return, or NULL
+		  const psImage *myMatrix ///< Matrix to transpose
 		  );
 
@@ -46,12 +46,12 @@
 /** Convert matrix to vector.  Intended for a 1-d matrix. */
 psVector *
-psMatrixToVector(psVector *out,		//!< Vector to return, or NULL
-		 psImage *myMatrix	//!< Matrix to convert
+psMatrixToVector(psVector *out,		///< Vector to return, or NULL
+		 psImage *myMatrix	///< Matrix to convert
     );
 
 /** Convert vector to matrix. */
 psImage *
-psVectorToMatrix(psImage *out,		//!< Matrix to return, or NULL
-		 psVector *myVector	//!< Vector to convert
+psVectorToMatrix(psImage *out,		///< Matrix to return, or NULL
+		 psVector *myVector	///< Vector to convert
     );
 
