Index: /trunk/doc/pslib/psLibSDRS.tex
===================================================================
--- /trunk/doc/pslib/psLibSDRS.tex	(revision 4054)
+++ /trunk/doc/pslib/psLibSDRS.tex	(revision 4055)
@@ -1,3 +1,3 @@
-%%% $Id: psLibSDRS.tex,v 1.236 2005-05-28 03:21:17 jhoblitt Exp $
+%%% $Id: psLibSDRS.tex,v 1.237 2005-05-31 21:54:40 jhoblitt Exp $
 \documentclass[panstarrs,spec]{panstarrs}
 
@@ -2418,14 +2418,14 @@
 To evaluate the polynomials at specific coordinates, we define:
 \begin{prototype}
-psF64 psPolynomial2DEval(const psPolynomial2D *myPoly, 
+psF64 psPolynomial1DEval(const psPolynomial2D *myPoly, 
                          psF64 x);
 psF64 psPolynomial2DEval(const psPolynomial2D *myPoly, 
 			 psF64 x, 
 			 psF64 y);                
-psF64 psPolynomial2DEval(const psPolynomial2D *myPoly, 
+psF64 psPolynomial3DEval(const psPolynomial2D *myPoly, 
 			 psF64 x, 
 			 psF64 y, 
 			 psF64 z);                 
-psF64 psPolynomial2DEval(const psPolynomial2D *myPoly, 
+psF64 psPolynomial4DEval(const psPolynomial2D *myPoly, 
 			 psF64 x, 
 			 psF64 y, 
@@ -2436,14 +2436,14 @@
 In the event that several evaluations are required, we also define:
 \begin{prototype}
-psVector *psPolynomial2DEvalVector(const psPolynomial2D *myPoly, 
+psVector *psPolynomial1DEvalVector(const psPolynomial2D *myPoly, 
                                    const psVector *x);
 psVector *psPolynomial2DEvalVector(const psPolynomial2D *myPoly, 
                                    const psVector *x, 
                                    const psVector *y);
-psVector *psPolynomial2DEvalVector(const psPolynomial2D *myPoly, 
+psVector *psPolynomial4DEvalVector(const psPolynomial2D *myPoly, 
                                    const psVector *x, 
                                    const psVector *y, 
                                    const psVector *z);
-psVector *psPolynomial2DEvalVector(const psPolynomial2D *myPoly, 
+psVector *psPolynomial4DEvalVector(const psPolynomial2D *myPoly, 
                                    const psVector *x, 
                                    const psVector *y, 
