Index: /trunk/archive/pslib/include/psStdArrays.h
===================================================================
--- /trunk/archive/pslib/include/psStdArrays.h	(revision 532)
+++ /trunk/archive/pslib/include/psStdArrays.h	(revision 533)
@@ -74,5 +74,5 @@
 typedef struct {
     psType type;			///< Type of data.  THIS STRUCT ELEMENT MUST BE FIRST IN THE STRUCT!
-    int nalloc;				///< Total number of elements available
+    int nAlloc;				///< Total number of elements available
     int n;				///< Number of elements in use
     float *arr;				///< The array data
@@ -80,10 +80,10 @@
 
 /** Constructor \ingroup DataGroup */
-psFloatArray *psFloatArrayAlloc(int nalloc)	///< Total number of elements to make available
+psFloatArray *psFloatArrayAlloc(int nAlloc)	///< Total number of elements to make available
 ;
 
 /** Reallocator \ingroup DataGroup */
 psFloatArray *psFloatArrayRealloc(psFloatArray *myArray, ///< Array to reallocate
-				  int nalloc) ///< Total number of elements to make available
+				  int nAlloc) ///< Total number of elements to make available
 ;
 
@@ -110,5 +110,5 @@
 typedef struct {
     psType type;			///< Type of data.  THIS STRUCT ELEMENT MUST BE FIRST IN THE STRUCT!
-    int nalloc;				///< Total number of elements available
+    int nAlloc;				///< Total number of elements available
     int n;				///< Number of elements in use
     complex float *arr;			///< The array data
@@ -116,10 +116,10 @@
 
 /** Constructor \ingroup DataGroup */
-psComplexArray *psComplexArrayAlloc(int nalloc) ///< Total number of elements to make available
+psComplexArray *psComplexArrayAlloc(int nAlloc) ///< Total number of elements to make available
 ;
 
 /** Reallocator \ingroup DataGroup */
 psComplexArray *psComplexArrayRealloc(psComplexArray *myArray, ///< Array to reallocate
-				      int nalloc)	///< Total number of elements to make available
+				      int nAlloc)	///< Total number of elements to make available
 ;
 
@@ -133,5 +133,5 @@
 typedef struct {
     psType type;			///< Type of data.  THIS STRUCT ELEMENT MUST BE FIRST IN THE STRUCT!
-    int nalloc;				///< Total number of elements available
+    int nAlloc;				///< Total number of elements available
     int n;				///< Number of elements in use
     int *arr;				///< The array data
@@ -139,10 +139,10 @@
 
 /** Constructor \ingroup DataGroup */
-psIntArray *psIntArrayAlloc(int nalloc)	///< Total number of elements to make available
+psIntArray *psIntArrayAlloc(int nAlloc)	///< Total number of elements to make available
 ;
 
 /** Reallocator \ingroup DataGroup */
 psIntArray *psIntArrayRealloc(psIntArray *myArray, ///< Array to reallocate
-			      int nalloc)	///< Total number of elements to make available
+			      int nAlloc)	///< Total number of elements to make available
 ;
 
@@ -156,5 +156,5 @@
 typedef struct {
     psType type;			///< Type of data.  THIS STRUCT ELEMENT MUST BE FIRST IN THE STRUCT!
-    int nalloc;				///< Total number of elements available
+    int nAlloc;				///< Total number of elements available
     int n;				///< Number of elements in use
     double *arr;			///< The array data
@@ -162,10 +162,10 @@
 
 /** Constructor \ingroup DataGroup */
-psDoubleArray *psDoubleArrayAlloc(int nalloc) ///< Total number of elements to make available
+psDoubleArray *psDoubleArrayAlloc(int nAlloc) ///< Total number of elements to make available
 ;
 
 /** Reallocator \ingroup DataGroup */
 psDoubleArray *psDoubleArrayRealloc(psDoubleArray *myArray, ///< Array to reallocate
-				    int nalloc)	///< Total number of elements to make available
+				    int nAlloc)	///< Total number of elements to make available
 ;
 
@@ -173,29 +173,4 @@
 void psDoubleArrayFree(psDoubleArray *restrict myArray) ///< Array to free
 ;
-
-/************************************************************************************************************/
-
-/** An array of real vectors */
-typedef struct {
-    psType type;			///< Type of data.  THIS STRUCT ELEMENT MUST BE FIRST IN THE STRUCT!
-    int nalloc;				///< Total number of elements available
-    int n;				///< Number of elements in use
-    psFloatArray *arr;			///< The array data
-} psVectorArray;
-
-/** Constructor \ingroup DataGroup */
-psVectorArray *psVectorArrayAlloc(int nalloc) ///< Total number of elements to make available
-;
-
-/** Reallocator \ingroup DataGroup */
-psVectorArray *psVectorArrayRealloc(psVectorArray *myArray, ///< Array to reallocate
-				    int nalloc)	///< Total number of elements to make available
-;
-
-/** Destructor \ingroup DataGroup */
-void psVectorArrayFree(psVectorArray *restrict myArray) ///< Array to free
-;
-
-/************************************************************************************************************/
 
 /*****************************************************************************/
@@ -207,15 +182,15 @@
     psType type;			///< Type of data.  THIS STRUCT ELEMENT MUST BE FIRST IN THE STRUCT
     int n;				///< Number of elements in use 
-    int nalloc;				///< Number of total elements
+    int nAlloc;				///< Number of total elements
     void **arr;				///< The elements
 } psVoidPtrArray;
 
 /** Constructor \ingroup DataGroup */
-psVoidPtrArray *psVoidPtrArrayAlloc(int nalloc) ///< Number of elements to use
+psVoidPtrArray *psVoidPtrArrayAlloc(int nAlloc) ///< Number of elements to use
 ;
 
 /** Reallocate \ingroup DataGroup */
 psVoidPtrArray *psVoidPtrArrayRealloc(psVoidPtrArray *arr, ///< Array to reallocate
-				      int nalloc) ///< Number of elements
+				      int nAlloc) ///< Number of elements
 ;
 
