Index: /trunk/Ohana/src/opihi/dvo/skydbtile.c
===================================================================
--- /trunk/Ohana/src/opihi/dvo/skydbtile.c	(revision 6248)
+++ /trunk/Ohana/src/opihi/dvo/skydbtile.c	(revision 6248)
@@ -0,0 +1,283 @@
+# include "dvo2.h"
+SkyRegion *SkyDivideList (SkyRegion *list, int Nlist);
+
+/* region names:
+
+ depth Ntables  Name 
+ 0     1      	fullsky.cpt
+ 1     16     	n????.cpt, s????.cpt
+ 2     256    	n????/r????.cpt
+ 3     4096   	n????/t????.cpt
+ 4     65536  	n????/r????/r????.cpt
+ 5     1.0+06  	n????/t????/t????.cpt
+ 6     1.7+07  	n????/r????/r????/r????.cpt
+
+ depth Ntables  Name 
+ 0     1      	fullsky
+ 1     16     	d%02
+ 2     256    	d%02/r%03d
+ 3     4096   	d%02/t%04d
+ 4     65536  	d%02/r%03d/r%03d
+ 5     1.0+06  	d%02/t%04d/t%04d
+ 6     1.7+07  	d%02/r%03d/r%03d/r%03d
+ 7     2.7+08  	d%02/t%04d/t%04d/t%04d
+
+*/
+
+/* a valid SkyRegion set must always start with the fullsky as the first entry, 
+   with the sequence of entries ordered primarily by depth, followed by parent 
+*/
+
+int SkyMakeNames (SkyRegion *db, SkyRegion *ref, int depth) {
+
+  int i, j, N, Ns, Ne, ns, ne;
+
+  if (db == NULL) return (FALSE);
+  if (depth == 0) {
+    if (db[0].depth != 0) return (FALSE);
+    strcpy (db[0].name, "fullsky");
+    Ns = db[0].childS;
+    Ne = db[0].childE;
+    for (i = Ns; i < Ne; i++) {
+      sprintf (db[i].name, "d%02d", i - 1);
+      if (!SkyMakeNames (db, &db[i], 2)) return (FALSE);
+      if (!SkyMakeNames (db, &db[i], 3)) return (FALSE);
+    }
+    return (TRUE);
+  }
+
+  if (ref == NULL) return (FALSE);
+  
+  if (depth == 2) {
+    if (!ref[0].child) return (TRUE);
+    Ns = ref[0].childS;
+    Ne = ref[0].childE;
+    N = 0;
+    for (i = Ns; i < Ne; i++, N++) {
+      sprintf (db[i].name, "%s/r%02d", ref[0].name, N);
+      if (!SkyMakeNames (db, &db[i], depth + 2)) return (FALSE);
+    }
+  }
+  
+  if (depth > 2) {
+    Ns = ref[0].childS;
+    Ne = ref[0].childE;
+    N = 0;
+    for (i = Ns; i < Ne; i++) {
+      if (!ref[0].child) continue;
+      ns = db[i].childS;
+      ne = db[i].childE;
+      for (j = ns; j < ne; j++, N++) {
+	if (depth % 2) {
+	  sprintf (db[j].name, "%s/t%03d", ref[0].name, N);
+	} else {				      			    
+	  sprintf (db[j].name, "%s/r%02d", ref[0].name, N);
+	}
+	if (!SkyMakeNames (db, &db[j], depth + 2)) return (FALSE);
+      }
+    }  
+  }
+}
+
+SkyRegion *SkyMakeRegions (int Nlevels, int *nlist) {
+
+  int Nlist, Nnext, Ncurr, i, j;
+  SkyRegion *list, *curr, *next;
+
+  Nlist = 0;
+  Nnext = 1;
+  Ncurr = 1;
+  ALLOCATE (list, SkyRegion, Ncurr);
+  ALLOCATE (curr, SkyRegion, Ncurr);
+
+  curr[0].Rmin =   0;
+  curr[0].Rmax = 360;
+  curr[0].Dmin = -90;
+  curr[0].Dmax =  90;
+  curr[0].depth = 0;
+  curr[0].object = FALSE;
+  curr[0].image = FALSE;
+  curr[0].child = FALSE;
+  curr[0].childS = 0;
+  curr[0].childE = 0;
+
+  for (i = 1; i < Nlevels; i++) {
+    next  = SkyDivideRegions (curr, &Nnext);
+    for (j = 0; j < Nnext; j++) {
+      next[j].depth = i;
+    }   
+    REALLOCATE (list, SkyRegion, Nlist + Ncurr);
+    memcpy (&list[Nlist], curr, Ncurr*sizeof(SkyRegion));
+    for (j = Nlist; j < Nlist + Ncurr; j++) {
+      list[j].childS += Nlist + Ncurr;
+      list[j].childE += Nlist + Ncurr;
+    }
+    Nlist += Ncurr;
+    free (curr);
+    curr = next;
+    Ncurr = Nnext;
+  }
+  REALLOCATE (list, SkyRegion, Nlist + Ncurr);
+  memcpy (&list[Nlist], curr, Ncurr*sizeof(SkyRegion));
+  Nlist += Ncurr;
+  free (curr);
+
+  list[0].object = TRUE;
+  list[0].image = TRUE;
+  *nlist = Nlist;
+  return (list);
+}
+
+SkyRegion *SkyDivideRegions (SkyRegion *parents, int *N) {
+
+  int i, Nchildren, Nparents, Np;
+  SkyRegion *children, *temp;
+  float *child, *index;
+
+  Nchildren = Nparents = *N;
+
+  /* copy input list to a new list, set child to be sequence number */
+  ALLOCATE (children, SkyRegion, Nchildren);
+  memcpy (children, parents, Nchildren*sizeof(SkyRegion));
+  for (i = 0; i < Nchildren; i++) {
+    children[i].childS = i;
+    parents[i].childS = i;
+  }
+
+  /* double the number of children, dividing only the largest in half each pass */
+  for (i = 0; i < 4; i++) {
+    temp = SkyDivideList (children, Nchildren);
+    free (children);
+    children = temp;
+    Nchildren *= 2;
+  }
+
+  /* sort children by childS (currently is parent entry) */
+  ALLOCATE (child, float, Nchildren);
+  ALLOCATE (index, float, Nchildren);
+  for (i = 0; i < Nchildren; i++) {
+    index[i] = i;
+    child[i] = children[i].childS;
+  }
+  fsortpair (child, index, Nchildren);
+  ALLOCATE (temp, SkyRegion, Nchildren);
+  for (i = 0; i < Nchildren; i++) {
+    temp[i] = children[(int)index[i]];
+  }
+  free (children);
+  free (child);
+  free (index);
+  children = temp;
+  
+  /* look for all matching values of childS, setup parent values of childS, childE */
+  Np = children[0].childS;
+  parents[Np].childS = 0;
+  parents[Np].child = TRUE;
+  for (i = 0; i < Nchildren; i++) {
+    if (children[i].childS != Np) {
+      parents[Np].childE = i;
+      Np = children[i].childS;
+      parents[Np].childS = i;
+      parents[Np].child = TRUE;
+    }
+    children[i].childS = 0;
+    children[i].childE = 0;
+    children[i].child = FALSE;
+  }
+  parents[Np].childE = i;
+  *N = Nchildren;
+  return (children);
+}
+
+/* always break the region with the largest area */
+SkyRegion *SkyDivideBiggest (SkyRegion *list, int *nlist) {
+
+  int i, N, Nlist;
+  float *area, *indx, dec;
+  SkyRegion *out, save;
+
+  Nlist = *nlist;
+  ALLOCATE (area, float, Nlist);
+  ALLOCATE (indx, float, Nlist);
+  for (i = 0; i < Nlist; i++) {
+    dec = 0.5*(list[i].Dmax + list[i].Dmin);
+    area[i] = (list[i].Rmax - list[i].Rmin)*(list[i].Dmax - list[i].Dmin)*cos(RAD_DEG*dec);
+    indx[i] = i;
+  }
+  fsortpair (area, indx, Nlist);
+
+  N = indx[Nlist - 1];
+  out = SkyDivide (&list[N]);
+  
+  REALLOCATE (list, SkyRegion, Nlist + 1);
+  list[N] = out[0];
+  list[Nlist] = out[1];
+
+  *nlist = Nlist + 1;
+  free (out);
+  free (area);
+  free (indx);
+  return (list);
+}
+
+SkyRegion *SkyDivide (SkyRegion *in) {
+
+  SkyRegion *out;
+  double RA, DEC, R_div, D_div;
+
+  ALLOCATE (out, SkyRegion, 2);
+
+  out[0] = in[0];
+  out[1] = in[0];
+
+  RA  = 0.5*(in[0].Rmin + in[0].Rmax);
+  DEC = 0.5*(in[0].Dmin + in[0].Dmax);
+  if ((DEC >= 90) || (DEC <= -90)) {
+    fprintf (stderr, "error in Dmin");
+    return (NULL);
+  }
+ 
+  D_div = (in[0].Rmax - in[0].Rmin) * cos (RAD_DEG*DEC);
+  R_div = (in[0].Dmax - in[0].Dmin);
+  if (R_div < D_div) {
+    /* divide RA range */
+    out[0].Rmax = RA;
+    out[1].Rmin = RA;
+  } else {
+    out[0].Dmax = DEC;
+    out[1].Dmin = DEC;
+  }
+
+  return (out);
+}
+
+/* return a list with 2x as many entries, each split in two */
+SkyRegion *SkyDivideList (SkyRegion *in, int Nin) {
+
+  SkyRegion *out;
+  double RA, DEC, R_div, D_div;
+  int i;
+
+  ALLOCATE (out, SkyRegion, 2*Nin);
+
+  for (i = 0; i < Nin; i++) {
+    /* inherit properties from parent */
+    out[2*i + 0] = in[i];
+    out[2*i + 1] = in[i];
+
+    RA  = 0.5*(in[i].Rmin + in[i].Rmax);
+    DEC = 0.5*(in[i].Dmin + in[i].Dmax);
+    
+    /* split along longest axis */
+    D_div = (in[i].Rmax - in[i].Rmin) * cos (RAD_DEG*DEC);
+    R_div = (in[i].Dmax - in[i].Dmin);
+    if (R_div < D_div) {
+      out[2*i + 0].Rmax = RA;
+      out[2*i + 1].Rmin = RA;
+    } else {
+      out[2*i + 0].Dmax = DEC;
+      out[2*i + 1].Dmin = DEC;
+    }
+  }
+  return (out);
+}
