- Timestamp:
- Nov 23, 2018, 4:26:31 PM (8 years ago)
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trunk/doc/release.2015/ps1.datasystem/datasystem.tex
r40559 r40560 779 779 other related tessellations.} 780 780 781 The \ippstage{warp} stage moves the data from a given exposure beyond 781 The \ippstage{warp} stage transforms the image pixels from the regular 782 grid laid out on the chips in the camera to a system of pixels with 783 consistent geometry for a location on the sky. The new image 784 coordinate system is defined by one of a number ``tessellations'' of 785 the sky. Each tessellation specifies the way in which the sky is 786 broken into individual images by defining a collection of projection 787 centers. For each projection center, positions on the sky are 788 transformed to image pixels via a projection with a specified pixel 789 scale and rotation. In general, the pixel grid within the projection 790 is defined as a simplified grid with the y-axis aligned to the 791 Declination lines and no distortion terms. The projection centers are 792 typically separated by several degrees on the sky; for pixel scales 793 appropriate to GPC1, the resulting collection of pixels would be 794 unwieldy in terms of memory in the processing computer. The pixel 795 grid is thus subdivided into smaller sub-images called 'skycells'. 796 797 moves the data from a given exposure beyond 782 798 away from being camera specific and towards a uniform sky oriented 783 799 arrangement. There are a number of ``tessellations'' defined and used
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