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Changes between Version 25 and Version 26 of MD.PV2.deepstack.20130506


Ignore:
Timestamp:
May 28, 2014, 1:23:54 PM (12 years ago)
Author:
Mark Huber
Comment:

--

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  • MD.PV2.deepstack.20130506

    v25 v26  
    5454 * '''5/20''' -- MD09 finishing, MD10.pv2.deepstack.20140520 started
    5555 * '''5/21''' -- MD09 deepstack and skycal to distribution, available via PSS
    56 
     56 * '''5/28''' -- IPP systems powered down, half+ day delay with incomplete and faulted stacks -- adding possible schedule going into PS1SC@STSCI meeting
     57 * 5/29 -- hopefully start MD08.pv2.deepstack.20140529 and distributed MD10 products
     58 * 6/7 -- start MD07.pv2.deepstack.20140607 and distribute MD08 products?
     59 * 6/15 -- start MD05.pv2.deepstack.20140615 and distribute MD07 products?
     60 * 6/23 -- start MD06.pv2.deepstack.20140623 and distribute MD05 products?
    5761
    5862----
     
    234238----
    235239
     240= MD08 =
     241
     242PV2 camera & warps -- PV2 warps are not cleaned up and will also be a accessible via the PSS/PSPS interface more quickly (release name MD08.PV2).
     243 * label: MD08.pv2.20131028
     244
     245PV2 deep stack:
     246 * label/data_group: '''MD08.pv2.deepstack.20140529''' TBD
     247 * staticsky label/data_group: TBD
     248 * skycal label/data_group: TBD
     249
     250
     251Cuts for each grizy:
     252 * ZPT > ZPTave-0.3 > 24.07,24.3,24.08,23.73,22.7
     253 * background < 400, 700, 2500, 4000, 6000
     254
     255
     256Approximate input warp numbers:
     257{{{
     258filter: all / all > Jan. 2010 / cuts / cuts > Jun. 2010
     259g: 673/623/553/470
     260r: 690/617/559/487
     261i: 837/732/683/592
     262z: 939/828/749/630
     263y: 1023/935/727/657
     264}}}
     265
     266
     267Summary of stack produced:
     268
     269
     270
     271Problems:
     272 * poor pixels/regions need to be listed
     273
     274
     275
     276''(need to load into release system when finished)''
     277
     278
     279
     280----
     281
     282= MD07 =
     283
     284
     285PV2 camera & warps -- PV2 warps are not cleaned up and will also be a accessible via the PSS/PSPS interface more quickly (release name MD07.PV2).
     286 * label: MD07.pv2.20131027
     287
     288PV2 deep stack:
     289 * label/data_group: '''MD07.pv2.deepstack.''' TBD
     290 * staticsky label/data_group: TBD
     291 * skycal label/data_group: TBD
     292
     293
     294Cuts for each grizy:
     295 * ZPT > ZPTave-0.3 > 24.12,24.27,24.17,23.78,22.77
     296 * background < 400, 700, 2500, 4000, 6000
     297
     298
     299Approximate input warp numbers:
     300{{{
     301filter: all / all > Jan. 2010 / cuts / cuts > Jun. 2010
     302g: 696/655/551/431
     303r: 692/639/561/432
     304i: 953/845/766/611
     305z: 1010/915/826/666
     306y: 810/755/667/529
     307}}}
     308
     309
     310Summary of stack produced:
     311
     312
     313
     314Problems:
     315 * poor pixels/regions need to be listed
     316
     317
     318
     319''(need to load into release system when finished)''
     320
     321----
     322
    236323= MD05 =
    237324
    238325
    239 ----
    240 
    241 = MD08 =
    242 
    243 
    244 ----
    245 
    246 = MD07 =
    247 
     326PV2 camera & warps -- PV2 warps are not cleaned up and will also be a accessible via the PSS/PSPS interface more quickly (release name MD05.PV2).
     327 * label: MD05.pv2.20131022
     328
     329PV2 deep stack:
     330 * label/data_group: '''MD05.pv2.deepstack.''' TBD
     331 * staticsky label/data_group: TBD
     332 * skycal label/data_group: TBD
     333
     334
     335Cuts for each grizy:
     336 * ZPT > ZPTave-0.3 > 24.1,24.3,24.12,23.81,22.75
     337 * background < 400, 700, 2500, 4000, 6000
     338
     339Approximate input warp numbers:
     340{{{
     341filter: all / all > Jan. 2010 / cuts / cuts > Jun. 2010
     342g: 751/723/622/450
     343r: 710/686/567/401
     344i: 774/738/694/497
     345z: 883/831/777/564
     346y: 739/707/615/415
     347}}}
     348
     349
     350Summary of stack produced:
     351
     352
     353
     354Problems:
     355 * poor pixels/regions need to be listed
     356
     357
     358
     359''(need to load into release system when finished)''
     360
     361----
     362
     363= MD06 =
     364
     365
     366PV2 camera & warps -- PV2 warps are not cleaned up and will also be a accessible via the PSS/PSPS interface more quickly (release name MD06.PV2).
     367 * label: MD06.pv2.20131025
     368
     369PV2 deep stack:
     370 * label/data_group: '''MD06.pv2.deepstack.''' TBD
     371 * staticsky label/data_group: TBD
     372 * skycal label/data_group: TBD
     373
     374
     375Cuts for each grizy:
     376 * ZPT > ZPTave-0.3 > 24.15,24.36,24.12,23.76,22.77
     377 * background < 400, 700, 2500, 4000, 6000
     378
     379
     380Approximate input warp numbers:
     381{{{
     382filter: all / all > Jan. 2010 / cuts / cuts > Jun. 2010
     383g: 714/689/614/443
     384r: 727/675/600/433
     385i: 1017/901/858/625
     386z: 1053/954/862/650
     387y: 636/622/543/403
     388}}}
     389
     390
     391Summary of stack produced:
     392
     393
     394
     395Problems:
     396 * poor pixels/regions need to be listed
     397
     398
     399
     400''(need to load into release system when finished)''
    248401
    249402----
     
    251404= MD01 =
    252405
    253 The first fresh deep stack will be MD01 and continue in numerical order from there.
    254406
    255407PV2 camera & warps -- PV2 warps are not cleaned up and will also be a accessible via the PSS/PSPS interface more quickly (release name MD01.PV2).