Changeset 344 for trunk/archive/pslib/include/psMatrix.h
- Timestamp:
- Mar 31, 2004, 5:01:04 PM (22 years ago)
- File:
-
- 1 edited
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trunk/archive/pslib/include/psMatrix.h (modified) (2 diffs)
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trunk/archive/pslib/include/psMatrix.h
r340 r344 17 17 /** Invert matrix. Not using restrict, to allow inversion to be done in-place */ 18 18 psImage * 19 psMatrixInvert(psImage *out, // !< Matrix to return, or NULL20 const psImage *myMatrix, // !< Matrix to be inverted21 float *restrict determinant // !< Determinant to return, or NULL19 psMatrixInvert(psImage *out, ///< Matrix to return, or NULL 20 const psImage *myMatrix, ///< Matrix to be inverted 21 float *restrict determinant ///< Determinant to return, or NULL 22 22 ); 23 23 24 24 /** Matrix determinant */ 25 25 float 26 psMatrixDeterminant(const psImage *restrict myMatrix // !< Matrix to get determinant for26 psMatrixDeterminant(const psImage *restrict myMatrix ///< Matrix to get determinant for 27 27 ); 28 28 29 29 /** Matrix operation: addition, subtraction, multiplication */ 30 30 psImage * 31 psMatrixOp(psImage *out, // !< Matrix to return, or NULL32 const psImage *matrix1, // !< Matrix 133 const psImage *matrix2 // !< Matrix 231 psMatrixOp(psImage *out, ///< Matrix to return, or NULL 32 const psImage *matrix1, ///< Matrix 1 33 const psImage *matrix2 ///< Matrix 2 34 34 ); 35 35 36 36 /** Transpose Matrix */ 37 37 psImage * 38 psMatrixTranspose(psImage *out, // !< Matrix to return, or NULL39 const psImage *myMatrix // !< Matrix to transpose38 psMatrixTranspose(psImage *out, ///< Matrix to return, or NULL 39 const psImage *myMatrix ///< Matrix to transpose 40 40 ); 41 41 … … 46 46 /** Convert matrix to vector. Intended for a 1-d matrix. */ 47 47 psVector * 48 psMatrixToVector(psVector *out, // !< Vector to return, or NULL49 psImage *myMatrix // !< Matrix to convert48 psMatrixToVector(psVector *out, ///< Vector to return, or NULL 49 psImage *myMatrix ///< Matrix to convert 50 50 ); 51 51 52 52 /** Convert vector to matrix. */ 53 53 psImage * 54 psVectorToMatrix(psImage *out, // !< Matrix to return, or NULL55 psVector *myVector // !< Vector to convert54 psVectorToMatrix(psImage *out, ///< Matrix to return, or NULL 55 psVector *myVector ///< Vector to convert 56 56 ); 57 57
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