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Timestamp:
Feb 7, 2006, 1:14:21 PM (20 years ago)
Author:
gusciora
Message:

....

File:
1 edited

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  • trunk/psLib/src/astro/psCoord.c

    r6254 r6346  
    1010*  @author GLG, MHPCC
    1111*
    12 *  @version $Revision: 1.105 $ $Name: not supported by cvs2svn $
    13 *  @date $Date: 2006-01-30 23:42:24 $
     12*  @version $Revision: 1.106 $ $Name: not supported by cvs2svn $
     13*  @date $Date: 2006-02-07 23:14:21 $
    1414*
    1515*  Copyright 2004-2005 Maui High Performance Computing Center, University of Hawaii
     
    6363XXX: This code no longer makes sense.  The merge must be reviewed.
    6464 *****************************************************************************/
    65 
    6665// XXX EAM : below is the code using the standard matrix representation.
    6766//           note that this inversion requires x->nX == 1, y->nY == 1 and
     
    205204}
    206205
    207 // XXX: Verify the order/nterms poly changes
    208206psPlaneTransform* psPlaneTransformAlloc(int order1, int order2)
    209207{
     
    266264}
    267265
    268 // XXX: Verify the order/nterms poly changes
    269266psPlaneDistort* psPlaneDistortAlloc(int order1, int order2, int order3, int order4)
    270267{
     
    327324/******************************************************************************
    328325XXX: Private Function.
     326 
     327XXX: Optimize this.  We don't need a while loop here.
    329328 
    330329piNormalize(): take an input angle in radians and convert it to the range 0:2*PI.
     
    867866    // Solution via LU Decomposition
    868867    //
     868    // XXX: Check return codes
     869    //
    869870    psVector *permutation = psVectorAlloc(nCoeff, PS_TYPE_F64); // Permutation vector for LU Decomposition
    870871    psImage *luMatrix = psMatrixLUD(NULL, &permutation, matrix); // LU decomposed matrix
    871872    psVector *xSolution = psMatrixLUSolve(NULL, luMatrix, xVector, permutation); // Solution in x
    872873    psVector *ySolution = psMatrixLUSolve(NULL, luMatrix, yVector, permutation); // Solution in y
    873 
    874     //
    875     // XXX: Should check the output of the matrix routines and return false if bad.
    876     //
    877874
    878875    //
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